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[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more
[UWP] Hiding UI panel crashes player - Assertion failed: vector subscrip...
Steps to reproduce:1. Open attached project "866141.zip"2. Build "TestScene" for Windows Store Universal 10 SDK3. Open built VS solu... Read more
PlayOneShot throws UnassignedReferenceException
Steps to reproduce:1. Open QA attached project2. Enter play mode3. Click the 'Play audio' button Expected behaviour: No error is thr... Read more
[AIPlanner] Traits FieldValue default values are not reset after updatin...
How to reproduce:1. Open attached project "2019.3.4f1-788974.zip"2. Open "TraitDefinition.asset" file with notepad3. In Project wind... Read more
Emissive lights are visible only with LOD 0
To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more
Timeline keeps ghost references to Signals
Steps to reproduce:1. Open the project “IN-14561” folder → Assets → Timeline → Signals → SIG_CompleteCurrentAction2.signal.meta2. No... Read more
Errors appear in the console when global 2D light is selected in hierarchy
Steps to reproduce- Open the attached project in Unity 2020.1.0b1- Open the MainHUB scene- In the hierarchy, select Global Light 2D-... Read more
'ArgumentNullException' is thrown when creating a TextMeshPro font Asset...
Reproduction steps:1. Open the attached ‘PlayerSettingsTest' project2. Right-click on the ‘Assets/Fonts/CC-Zoinks-Medium’ and select... Read more
[WebGL] TouchPhase.Stationary not working on WebGL build
Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more
[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...
Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled