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Windows plugin architecture is not auto-detected if the plugin is outsid...
Steps to reproduce: 1. Open the attached project2. Click on either any plugin3. Notice that the architecture is set to AnyCPU instea... Read more
Artifacts are seen in the Game view when setting DLSS Custom Quality Mod...
How to reproduce:1. Open the “IN-70531_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expected re... Read more
Editor crashes, freezes, or throws a “StackOverflowException" error when...
How to reproduce:1. Open the “FaultyFlags“ project2. Select the “Assets/Scripts/TestGraph 1” Asset3. In the Inspector window select ... Read more
Sky colour option gets changed after running automated tests
After upgrading from 2022.3 LTS to Unity 6 in a project that uses test automation, I noticed that the sky colour setting gets change... Read more
[VFX] Custom HLSL Block failure without `in` identifier
Steps to reproduce: 1. Create CustomHLSL block2. Edit HLSL code3. Remove `in` before `float speedFactor` Actual results: Compilation... Read more
Nested Lists in Scriptable Objects crash the Inspector and the "Assertio...
How to reproduce:1. Open the “Bug demo.zip“ project2. Select the “new behaviour script“ Asset in the Project tab3. Create an element... Read more
[Android] Player freezes for a few seconds when OnDemandRendering.render...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Light Probes are not removed when unloading the scene after LightProbes ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/LightProbesNotRemoved“ scene3. Switch the Light Probe Visua... Read more
VisionOS module is not present in the Build Profiles Window
How to reproduce:1. Create a new project2. Open Build Profiles Window (File -> Build Profiles)3. Observe the Platforms Expected r... Read more
Disc Area Light shows incorrect Lumen intensity value when upgrading the...
Reproduction steps:1. Open the attached “DiscLightIssue.zip” project2. Open the “Demo” scene3. Select “Disc Light” GameObject in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left