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UI Toolkit Events do not fire when Domain Reload is disabled
Reproduction steps:1. Open the attached “BugRepro” project2. Enable the “Enter Play Mode Options” option (Edit > Project Settings... Read more
“InvalidOperationException” errors are thrown when changing property ele...
How to reproduce:1. Open the “Darfall-Bug-UIElements“ project2. Open the “Assets/Darfall-MapEditor/Scenes/Scene_MapEditor.unity“3. S... Read more
Crash with multiple stack traces when opening a project
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Observe the crash Reproducible with: 2022.2.0a15, 2... Read more
[Linux][Nvidia][Vulkan] Silent crash when opening windows on a Vulkan pr...
Reproduction steps:1. Create a new 3D project2. Click Edit > Project Settings… > Player > Other Settings3. In the Project S... Read more
Text Mesh Pro text position on the screen is changed after running autom...
After upgrading from 2022.3 LTS to Unity 6 in a project that uses test automation, I noticed that the Text Mesh Pro text position on... Read more
UI Click events ignored on nested child GameObjects when using the Input...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “Assets/Scenes/SampleScene_OldInput.unity”3. In the ... Read more
Editor log spam when Unity with an editor plugin in the project that tar...
Steps to reproduce: 1. Download attached project2. Click on Facepunch.Steamworks.Win32.dll in the inspector3. Observe warning spam: ... Read more
"Edit Angular Limits" button exists only on the first Hinge Joint Compon...
How to reproduce:1. Open the “ReproduceBugs.zip” project2. Open the “TestScene“ scene3. Select the “Cube“ GameObject4. Scroll to fin... Read more
Two variants of a Windows editor only plugin, one targeting x86 and one ...
Steps to reproduce: 1. Open the attached project2. Build Windows player3. Observe build errors: Assets\Plugins\PluginTests.cs(11,51)... Read more
Lighting intensity is added every frame when the GPU Resident Drawer is ...
How to reproduce:1. Open the “gpu-resident-drawer-bug.zip“ project2. Open the “SampleScene“3. Select the “PC_RPAsset.asset” in the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left