Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.24f1
2023.2.18f1
6000.0.0b15
Issue ID
UUM-69324
Regression
Yes
Crash with multiple stack traces when opening a project
Reproduction steps:
1. Download, extract, and open the attached “repro-project“
2. Observe the crash
Reproducible with: 2022.2.0a15, 2022.3.24f1, 2023.2.18f1, 6000.0.0b15
Not reproducible with: 2021.3.37f1, 2022.2.0a14
Reproduced on: Windows 10
Not reproducible on: No other environment tested
First few lines of the stack traces:
0x00007ff7eaee2ec8 (Unity) AssetImportManager::Import
0x00007ff7eaee713e (Unity) ImportOutOfDateAssets
0x00007ff7eaef181c (Unity) RefreshInternalV2
0x00007ff7eaef93fc (Unity) StopAssetImportingV2Internal
0x00007ff7eaee7a5d (Unity) InitialRefreshV2
0x00007FFECEFE9BB0 (Unity) <lambda_50347134a0d160a83dce6743149983e8>::operator()
0x00007FFECEF356C0 (Unity) ArtifactDBReadTxn::EnumerateArtifactsMetaInfo
0x00007FFECEFEA604 (Unity) DeleteUnusedContentFilesHelper
0x00007FFECEFEB399 (Unity) GarbageCollectArtifacts
0x00007FFECEF45B58 (Unity) InitializeAssetDatabaseV2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-14959