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Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the p...
How to reproduce:1. Open the attached project named "Case_1176131"2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP\M... Read more
[iOS] ReplayKit 'Save' button does not work on ~1minute+ videos
Reproduction steps:1. Open the attached project.2. Build it to iOS 11 device.3. Click Start Recording.4. Wait a minute.5. Click Stop... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps:1. Open the attached “Rumble.zip“ project2. Connect Xbox One controller via Bluetooth3. Enter Play mode and open ... Read more
[AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a pro...
Steps to reproduce:1. Open Unity Hub2. Open the “user’s attached project” or create a new one3. Observe the crash Reproducible with ... Read more
[XR][Post Processing] Ambient Occlusion effect moves when moving HMD and...
How to reproduce:1. Open the 1150006-ReproProject Project2. Open the Scenes/SampleScene Scene3. Enter the Play Mode Expected Result:... Read more
[iOS] Simulated Rigidbodies gets random impulses when using 2D Physics
How to reproduce:1. Open the “unity-2022-physics2d-issue.zip” project2. Remove the “Analytics” package, then Build And Run the proje... Read more
GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be mo...
1. Download attached project "Sand_6_v2"2. Open scene "Scene 1"3. Notice that it contains a lot of game objects. That's the same gam... Read more
Error of MeshCollider appear when Mesh Collider component is added to th...
To reproduce:1. Open attached project2. Add a MeshCollider component to MyMesh3. Build and run Actual result: Error appears, the sec... Read more
Prefab script field reference is lost when project is upgraded
Reproduction steps:1. Open the project ("1328724Repro.zip") in not reproducible version2. Open "backgroundEnvironment" prefab3. Sele... Read more
[Linux] No audio output when playing audio
Reproduction steps:1. Create a new project2. Move the “TestBugNoAudio” file to the Assets directory3. In the Project window, select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument