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votes
Active

“-“ symbol gets removed from :root Variable name in UI Builder

UI Builder

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Oct 13, 2025

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Version/s: 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more

0
votes
Active

Some UXML Template Asset foldouts appear enabled when all fields inside ...

UI Toolkit Controls

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Oct 13, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Select newly created Ass... Read more

0
votes
Fixed

Per-frame GC Allocation when using HDRP Lens Flare Post Process Effect

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Jun 06, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0a1

How to reproduce: Create and open a new 3D HDRP Sample Template Open Profiler (Window → Analysis → Profiler) Enable Deep Profile and... Read more

0
votes
Fixed

Crash with multiple stack traces when opening a specific project for the...

DirectX12

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Oct 14, 2025

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Version/s: 6000.2.7f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-114956” project2. Observe the crash Reproducible with: 6000.2.0b2 (d4c40f50eb81), 6000.2.7... Read more

0
votes
In Progress

Keyboard.current.altKey.isPressed stays True when Alt+Tab is used

Package: Input System

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Oct 14, 2025

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Version/s: 1.15.0

How to reproduce:1. Extract and open the attached “IN-118484.zip“ project2. Go to File → Build and Run3. Focus the window that opens... Read more

1
votes
Won't Fix

Internal build system error when building a Linux Server for ARM

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Oct 14, 2025

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Version/s: 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Extract and open the attached “IN-118136.zip“ project2. Go to File → Build Profiles → Linux Server3. Build the p... Read more

0
votes
Active

Warning is outdated when the Cinemachine Composer Component is present w...

Package: Cinemachine

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Oct 14, 2025

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Version/s: 3.1.5

Steps to reproduce: Open any Project with Cinemachine 3+ Installed Add a "Cinemachine Rotation Composer" Component to any Game Objec... Read more

0
votes
Fixed

StackOverflowException occurs and tests fail to load when the Test Runne...

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Create and open a new project2. Add the attached “System.Windows.Forms.dll” and “System.Deployment.dll” files to... Read more

1
votes
Fixed

Animated cross fade on LODGroups doesn't work with GPU Resident Drawer

Mesh

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Dec 19, 2024

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Version/s: 6000.0.34f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: 0. Ensure GRD is enabled 1. Create a scene with LOD Group and two LOD levels 2. Enable cross fading and check th... Read more

0
votes
By Design

"Curve" window workspace doesn't update the scale to match the selected ...

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Open the attached "AnimationCurve" project2. Open the "New VFX" VFX Graph3. In the Blackboard, navigate to the "... Read more

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