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[Android] “AndroidVideoMedia: Could not create decoder for mime type vid...
Reproduction steps:1. Open the attached “VideoTest” project2. Build and run the Player (File > Build And Run)3. Turn on the devic... Read more
The number of draw calls increases when the number of meshes in a scene ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/AllCubes” Scene3. Open the Frame Debugger window (Wind... Read more
System Font smoothing is inconsistent in the Editor when it is switched ...
How to reproduce: Open the Project "IN-69554_Inspector Font Bug" Select Edit → Preferences → General and at the “Editor Font“ tab ch... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more
Only the icon of the disabled child GameObject is faded when a parent Ga...
Reproduction steps:1. Open the “disabled gameobject bug.zip“ project2. Open the “SampleScene”3. Observe the disabled GameObjec “Game... Read more
Unnecessary information about Serialized Data Mode Controller is shown w...
How to reproduce: Open the Project "IN-69568_BugScriptableWizardSerializedDataModeController" Open the “SampleScene” scene Navigate ... Read more
.framework plugin is mistakenly treated as a directory when building for...
Reproductions steps:1. Open the attached “UWP_Framework_Repro.zip” project2. Switch build target to Universal Windows Platform3. In ... Read more
Artifacts appear on GameObjects when using the WebGL Player on Silicon m...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Pl... Read more
[Linux] Floating windows do not keep their size after restarting the Editor
Reproduction steps:1. Create a new 3D project2. Open the Package Manager window (Window > Package Manager)3. Open the Profiler wi... Read more
UI Toolkit UI only works when assigning project wide action asset map
Steps to reproduce: 1. 2. 3. upgrade to 1.8.1 package version Alternative steps to reproduce: 1. Open any existing project that cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow