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0
votes
Won't Fix

[Contextual Menu] When navigating to a submenu, parent menu highlight di...

Contextual Menu

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Oct 18, 2023

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Version/s: 2023.2.0b14, 2023.3.0a10

When navigating to a submenu, parent menu highlight disappears then reappears. Repro: Create project In hierarchy view, right click ... Read more

1
votes
Fixed

[URP] Shader Graph errors when using Probe Volumes as Light Probe System...

Universal RP

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Jul 17, 2023

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Version/s: 2023.1.2f1, 2023.2.0a22

steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more

0
votes
Fixed

Wrong tooltip in Probe Volume inspector "Fill Empty Spaces"

Universal RP

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Oct 25, 2023

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Version/s: 2023.2.0b16, 2023.3.0a12

Steps to reproduce: View the tooltip for "Fill Empty Spaces"It mentions HDRP when I am using URP. !image-2023-10-25-11-25-17-456.png... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...

Vulkan

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Sep 21, 2022

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Version/s: 2020.3.36f1, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

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Feb 19, 2020

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Version/s: 7.x

Parallax occlusion node does not work in subgraphsSee video Read more

0
votes
Won't Fix

IME languages are not recognized when entering input in Mobile and WebGL...

Input

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

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