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0
votes
Won't Fix

Assets Migration configuration option remains unfixed when selecting 'Fi...

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Oct 24, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1

Reproduction steps:1. Open the attached “repro-project“2. In the HDRP Wizard window select the “Fix“ button under the “Assets Migrat... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

Scripts cannot be loaded when they contain an odd number of "*" signs in...

Scripting

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Nov 09, 2019

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Version/s: 2020.1.0a6, 2020.1.0a12

Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more

0
votes
Fixed

[Lines] Error entering play mode with a line selected

Visual Effects - Legacy

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Oct 02, 2019

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Version/s: 2020.1.0a7

Repro steps:1. Create a Line Renderer effect and have it selected and visible in the inspector2. Enter play mode3. Observe errors: N... Read more

0
votes
Won't Fix

[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...

Package: Burst

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Jan 15, 2020

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Version/s: 1.2.1, 1.3.0-preview.4

Reproduction steps:1. Open the attached project ("case_1211670-DistField2DTests.zip")2. Download Burst package and put it inside "As... Read more

8
votes
Fixed

A domain reload progress dialog is spawned on top of IDE when the Editor...

MacOS

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Jul 08, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more

0
votes
Fixed

GI meta pass is generating unique textures for identical instances

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Oct 31, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

This case is about meta pass textures not getting de-duplicated, the bug about pvr runtime manager holding on to lightmap textures i... Read more

0
votes
Fixed

Crash on DataBufferGLES::CopySubData when entering the Play Mode and Ope...

OpenGL

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Jul 11, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22

Reproduction steps:1. Open the attached project “OpenGL Crash”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode ... Read more

0
votes
Fixed

[iOS] 'Automatically add capabilites' doesn't work

iOS

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Feb 29, 2024

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Version/s: 2022.3.11f1, 2023.2.15f1, 6000.0.0b11

Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more

0
votes
Fixed

Scene View Camera gets tilted in Z axis when switching to 3D then to 2D ...

Scene/Game View

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Jun 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1159486_2d3d.zip"2. Switch to the 2D view in Scene View3. Switch to the 3D view and ... Read more

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