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IL2CPP build fails when disabledFlag.HasFlag() is used
How to reproduce:1. Open the user-attached project “Repro project - IL2CPP build error”2. Build the project3. Observe the results Ex... Read more
Sprite Renderer not rendering duplicated GameObject grey when using Mate...
Reproduction steps:1. Open the “TempProject.zip”2. Open the Frame Debugger window (Window > Analysis > Frame Debugger)3. Enter... Read more
A random particle appears at a strange angle when spawning, then appears...
Steps to reproduce:1. Open the attached user's project "ParticleIssue.zip"2. Enter Play Mode3. The moment particles appear, only one... Read more
Visual artifacts can be observed in the Editor when using “OpenGLES3”, ...
How to reproduce:1. Open the “Black Editor“ project2. Make sure to switch the Graphics API to “OpenGLES3”, “OpenGLES2”, or “OpenGLCo... Read more
[Quest] The Line Renderer ignores Interaction Filters when attempting to...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/XRI_Examples/Scenes/XRI_Examples_Main.unity” Scene3.... Read more
Cannot toggle "Normal" or "Tangent" when selecting in "Additional Shader...
How to reproduce:1. Open the attached project "BugReproduceURP.zip"2. Create a new Canvas (GameObject>UI>Canvas)3. Click Canva... Read more
Mixed cached shadows on directional lights not working correctly when ca...
Reproduction steps:1. Open the attached user's project ("2023-beta-test")2. Open scene "Assets -> SceneDirectionalLight"3. Move t... Read more
Crash when loading content archive from a different Unity version
Reproduction steps:1. Open the attached project “ReproProject”2. Copy the folder path of the “Content Archive” package in the projec... Read more
Clearable "Invalid AABB inAABB" errors thrown in the Console when creati...
Steps to reproduce: 1. Create a new Unity project using a 3D Sample Scene (HDRP) Template2. Wait for the project to load and observe... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon while using Direct3D12 as...
Reproduction steps:1. Open the attached "crash_IN-66281" project2. Observe the crash Reproduced with: 2022.3.20f1Not reproduced with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables