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0
votes
Fixed

[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...

Deployment Management

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity.2) Build project for Windows standalone x... Read more

1
votes
Won't Fix

[iOS] Camera.Render takes 14 times more CPU time when device is rotated

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May 31, 2022

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Version/s: 2020.3.23f1, 2021.2.5f1, 2022.2.0b7

How to reproduce:1. Open the attached project ("My project (2).zip")2. Build And Run on an iOS device3. Open Profiler (Window -> ... Read more

0
votes
Fixed

UploadHandlerFile does not upload large files

Networking

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Mar 13, 2020

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Version/s: 2019.2, 2019.2.18f1, 2020.2

How to reproduce:1. Set up a localhost server (more details in the initial message and attached video)2. Add the provided index.php ... Read more

0
votes
Fixed

The main thread is idling and is not being utilized by Physics when port...

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Oct 30, 2023

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Version/s: 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11, 6000.0.37f1

How to reproduce:1. Open the “PhysxThreading“ project2. Open the “PhysxDemo“ scene3. Go to “Window > Analysis > Profiler”4. On... Read more

0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

0
votes
Fixed

Bugreporter does not print out failing filename then project packing fails

Bugreporter

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Feb 28, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a19

How to reproduce:1. Open a Bug reporter2. Attach a project that would fail to be packed3. Click 'Send' Expected: Bug reporter prints... Read more

0
votes
By Design

Deleted layout displayed in the "Select editor layout" section after its...

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Oct 18, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a11

Steps to reproduce: Create and open any project Go to the "Select editor layout" section which by default should present the "Defaul... Read more

0
votes
By Design

When use Point Light and duplicate object at the same position - it beco...

Graphics - General

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Jun 24, 2016

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Version/s: 5.5.0a2

- please see attached video (PointLightBug.swf)it happens on 5.4.0b23 and 5.5.0a2 in both Scene view and Game view Steps to reproduc... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

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