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0
votes
Fixed

[.NET 4.6] Editor crashes if an assembly was built with a reference to a...

Scripting

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip)2. Select the asset named "Slave Scritpa... Read more

0
votes
Won't Fix

Terrain Layer settings remain when the Terrain Layer is removed

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May 22, 2025

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Version/s: 2021.3.51f1, 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more

4
votes
Fixed

[Playables] Most recent Animation Event is not triggered again when rese...

Animation

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Mar 26, 2020

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Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Unreliable_Animation_Events_at_Start_with_Playables.zip" and SampleScene scene2. Enter Pl... Read more

0
votes
Fixed

"NativePassData.GraphPasses()" has GC Alloc of ~256 B when using Render ...

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Jan 21, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

0
votes
Fixed

Crash on RebuildTransformHierarchy when setting a transform parent to As...

Scene Management

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.1f1, 2023.1.0a6, 2023.2.0a1

How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more

0
votes
Won't Fix

Mesh property doesn’t throw a tooltip when hovered over in the Inspector...

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Apr 02, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8

Steps to reproduce:1. Create a new Unity project2. Create and select Cube GameObject in the Hierarchy window3. In Inspector window, ... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

1
votes
Fixed

IJobEntity causes "NullReferenceException" errors after Scheduling Jobs ...

Package: Entity Component System (ECS)

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May 12, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the “Transaction_Job_Bug“ project2. Open the “SampleScene”3. Enable debugging4. Open the “ProcessEntities2”... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

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