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0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
Fixed

Crash in _platform_memmove$VARIANT$Haswell when disabling Component whic...

Audio

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Apr 01, 2016

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Version/s: 5.4.0b13

How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Play the scene4. Disable the 'With On Audio Filter" compone... Read more

0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

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May 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Fixed

[Sticky Notes] Can't cut-paste sticky notes on their own.

Visual Effects

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Mar 02, 2020

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Version/s: 2019.3.0f5

Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more

0
votes
Fixed

Linker Error: I18N assembly cannot be resolved

IL2CPP

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Aug 09, 2022

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Version/s: 2021.3.7f1, 2021.3.8f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a14, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Build the “SampleScene” scene with the IL2CPP backend Expected result: Proj... Read more

0
votes
Fixed

Expanding "String reference" in the "Localize String Event" component pr...

Package: Localization

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May 17, 2022

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Version/s: 1.3.1

How to reproduce:1. Open the attached "LocalizationBug" project2. Open the "Sample Scene" scene3. Select "GameObject" in the Hierarc... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

[VectorGraphics][Android]SVGImage disappear when entering device's Windo...

Package: Vector Graphics

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Nov 15, 2019

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Version/s: 2.0.0-preview.11

Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

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