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"MissingReferenceException: The object of type 'GameObject' has been des...
Reproduction steps:1. Open the attached "repro_IN-47748.zip" project2. Open the “ErrorTest“ Scene3. Enter the Play Mode4. Wait for a... Read more
Locking the "Command" key on the accessibility keyboard inverts the inpu...
Reproduction steps:1. Go to "System Preferences > Accessibility > Keyboard > Viewer > Enable Accessibility Keyboard"2. O... Read more
Unity Editor minimizes for a moment and returns to its initial state whe...
How to reproduce:1. Open a project2. Click on the Editor in the Windows Taskbar Expected result: The Editor window minimizesActual r... Read more
Point of “PolygonCollider 2D” and “EdgeCollider 2D” is not deleted when ...
How to reproduce:1. Open the attached “Colliders.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy win... Read more
502 Bad gateway response from unity services
Hello In our project, we started to use UnityServices for Remote config, AB testing, and In-app purchases.Since that time we are get... Read more
IL2CPP build occasionally gets error "0xC0000005"
1. What happenedOccasionally users of our game will crash with "access violation" error where some arbitrary low integer memory addr... Read more
Collider rotation is not affected when using the Update Mode "Animate Ph...
How to reproduce:1. Open the user’s attached “2D - Animator to Animate Physics Rotation.zip” project2. Enter Play Mode3. In the Proj... Read more
Missing GUIStyle errors when clicking Create Addressables Settings
Steps to reproduce: 1. Install the Addressables package and make sure there are no pre-existing settings2. Go to Window>Asset Man... Read more
”Button.clicked” has no effect when being used in the Editor's Play Mode
How to reproduce:1. Open the user’s attached “button-click-bug.zip” project2. Enter the "menu" Scene (Assets > Scenes)3. Enter Pl... Read more
Scene moves with HMD when Oculus menu overlay is opened
Reproduction steps:1. Open the attached project “BugRepro”2. Go to Project Settings > XR Plugin Management > Plug-In providers... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject