Search Issue Tracker
Fixed
Fixed in 6000.2.8f1, 6000.3.0b4, 6000.4.0a2
Votes
1
Found in
6000.1.16f1
6000.2.5f1
6000.3.0b2
6000.4.0a1
Issue ID
UUM-119306
Regression
Yes
UIDocument Sort Order Is Randomly Wrong
Reproduction steps:
1. Open the attached “UIToolkitSortOrderBug.zip“ project
2. Open the “Assets/Scenes/SampleScene 2.unity“ Scene
3. Enter the Play Mode
4. Observe the Game View
Expected result: The green document is on top of all the documents
Actual result: The green document is obscured by the light blue, yellow, and green documents
Reproducible with: 6000.1.3f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2
Not reproducible with: 6000.0.58f1, 6000.1.2f1,
Reproducible on: M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested
Note: The user mentioned that the issue is reproducible in the 'SampleScene 1.unity' Scene, however, I was not able to confirm this behaviour. Reproduction in the 2nd scene seems consistent.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment