Search Issue Tracker
Active
Under Consideration for 1.7.X
Votes
0
Found in [Package]
1.7.0
Issue ID
AMATB-23
Regression
No
Default "Versions" tab view hides some version labels
Steps to reproduce:
- Create a new Unity project
 - Create a few assets in the Assets dashboard
 - Add 3 "Version labels", which would be different in length
 - Verify that they are fully visible in the asset "Versions" section
 - Return to an "Asset Manager" window in the engine
 - Select the same project and the same asset
 - Go to the "Versions" section
 - Observe how version labels are displayed
 
Actual results: The longest version label is visible, others are only visible within a certain window width.
Expected results: All version labels should be visible
Reproducible with versions: 1.7.0 (6000.0.58f1, 6000.2.6f1, 6000.3.0b2)
Tested on (OS): macOS - Sequoia 15.6.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video does not play in macOS build when built app is placed in a path with a space in it on a specific project
 - Crash on AuxWindowManager::OnGotFocus when trying to maximize a tab while Visual Effect Graph window is open
 - “NullReferenceException: Object reference not set to an instance of an object” error is thrown when
 - [Metal] Game freezes after command buffer Timeout error
 - Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 
Add comment