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[Android] Gamepad trigger is stuck in performed phase when pressed and r...
How to reproduce:1. Open the “IN_47346” project2. Press Windows → Analysis > Android Logcat3. In the Android Logcat search bar ty... Read more
Gizmos are distorted when the position axis of a GameObject is over 210
How to reproduce:1. Open the “Distorted Gismo Demo.zip“ project2. Navigate to Assets → Scenes and open the “Demo“ scene3. Select and... Read more
Package Manager 'My Assets' status filter are checkboxes but behave like...
h5. Steps to reproduce: Package Manager > My Assets Open the Filters dropdown menu Try to check different status h5. Expected res... Read more
Visual Scripting icons are affected by the Global Mipmap Limit value
Reproduction steps:1. Open the attached “Global Mipmap Limit bug.zip“ project2. Open “New Script Graph.asset” Asset and observe the ... Read more
GameObjects with Cinemachine Follow Transform on Z axis changes when mou...
How to reproduce:1. Open the attached project2. Open Scene "Main"3. Select GameObject "beetle" in Hierarchy4. Move the mouse between... Read more
[RayTracing] Some sub meshes are not rendered as expected in ray tracing...
When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more
Unused variable in the Input System package
Reproduction steps:1. Open the attached "repro_IN-48284.zip" project2. Go to "Window > General > Test Runner"3. Switch to the ... Read more
Crash on "NvClothCookFabricFromMesh" when entering the Play Mode
How to reproduce:1. Open the "IN_48076" project2. Enter the Play Mode Expected result: Editor doesn't crashActual result: Editor cra... Read more
HDRP and URP get installed when Terrain Samples Pack is imported
Reproduction steps:1. Create a new project2. Add the Terrain Samples Pack from the Asset Store3. Click on the “Import” button of the... Read more
Packman: Sections resizing function does not always work
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Try to resize different window sections (left - m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject