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0
votes
Fixed

[Sticky Notes] Can't cut-paste sticky notes on their own.

Visual Effects

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Mar 02, 2020

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Version/s: 2019.3.0f5

Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more

1
votes
Fixed

Terrain is not affected by Environmental Lighting when Draw Instanced is...

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Aug 10, 2022

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Version/s: 2021.3.8f1, 2022.1.10f1, 2022.2.0a8

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene”3. Select the “Terrain” GameObject and go t... Read more

0
votes
Fixed

[Backport] [Android][Vulkan] Application crashes upon opening after putt...

Android

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

1. Open the attached user's project "DeepLink.zip"2. Make sure that Vulkan is selected as the Graphics API3. Build for Android4. Lau... Read more

0
votes
Fixed

Component titles in the tooltips are presented in a code strings instead...

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Mar 24, 2025

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Version/s: 2022.3.59f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify, that the "Se... Read more

0
votes
Fixed

[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...

Audio

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Mar 25, 2015

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Version/s: 5.1.0a4

To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

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Jul 24, 2019

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Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

0
votes
Won't Fix

VFX shader dependencies can be assigned to Mesh Output

Visual Effects

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Oct 06, 2022

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Version/s: 2022.2.0b9, 2023.1.0a15

How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more

0
votes
Fixed

CustomLighting::SetCustomLighting crashes on the project loading process

Asset and Scene Management

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Jun 18, 2017

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Version/s: 2017.1.0b6

To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more

0
votes
Fixed

Can't interact with the UI when the "Input System UI Input Module" and "...

Package: Input System

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Sep 26, 2019

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Version/s: preview - 0.2.10, preview - 1.0.0

How to reproduce:1. Open the attached project ("case_1187185-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more

1
votes
Not Reproducible

UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...

uGUI

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1c1, 2020.3

How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more

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