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The Editor is stuck at "Importing assets" and "Reloading Domain" when op...
How to reproduce:Open the attached project "SampleProject-3.zip" Expected results: Project opensActual results: The Editor is stuck ... Read more
UI Toolkit's Buttons don't fully expand when placed inside ToggleButtonG...
Reproduction steps:1. Open the attached “Tanks_Complete.zip” project2. Open the “MainDemo” Scene3. Select the “PlayManager” GameObje... Read more
[Android] Build fails with "Execution failed for task ':launcher:checkRe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Game.unity” Scene3. Switch to Android Platfor... Read more
Cursor is visible when using "Cursor.lockState = CursorLockMode.Locked" ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Set the Play Mode behavior to “... Read more
[URP] Error shaders not visible when depth priming is enabled.
Steps to reproduce: 1. Open the project 2. Look at the cube Actual results: The cube is invisible Expected results: The cube is pink Read more
"Automatic" Slice Type produces different results and "ArgumentOutOfRang...
How to reproduce:1. Open the “Dungeon“ project2. In the Project window select the “Assets/DummySprites/Characters/Player/Death.png” ... Read more
UI Toolkit Visual Element overflows when the margin value is added
Reproduction steps:1. Open the attached “UI Builder” Project2. Open “UI Builder” Window (Window > UI Toolkit > UI Builder)3. S... Read more
URP Shadows are inconsistently rendered when observed in the Player
Reproduction steps:1. Open the attached “Egg Game.zip” Project2. Open the “BaseScene” and enter the Play mode3. Move in the Game so ... Read more
Editor gets stuck in the temporary playmode tests Scene when playmode te...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Test Runner Wi... Read more
Crash on GameObject::QueryComponentByType when an fbx file gets imported
Reproduction steps:1. Open the attached “b4“ project2. Reimport the “CC_BaseMale_Plus_LODGroup.Fbx“ Expected result: “CC_BaseMale_Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"