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Input Action Bindings do not trigger Input Action Events when the Input ...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Player“ GameObject in the Hierarchy window3. Change the “Actions... Read more
Borders of elements are glitching when resizing them in the UI Builder
Steps to reproduce:1. Create a new project2. Right-click in the Project window > Create > UI Toolkit > UI Document3. Open t... Read more
Player refresh rate is not restored after restarting when setting the re...
How to reproduce:1. Open the “RefreshRateTesting” project2. Open the “SampleScene”3. Build And Run4. Observe the “Monitor Informatio... Read more
Crash on RENDERDOC_EndProfileRegion when trying to load RenderDoc on a P...
Reproduction steps:1. Open the attached “repro-project“2. In the Menu bar select Tools > Load Demo Scene3. In the Scene View’s co... Read more
[Build Profiles] UWP build target is visible on unsupported platforms
Steps to reproduce: Open any project (on Mac or Linux) Go to File>Build Profiles... Observe that Universal Windows Platform is av... Read more
Crash on MonoBehaviour::Transfer<YAMLRead> when importing a specific pac...
Reproduction steps:1. Open the attached "Repro project"2. Download the “user’s attached package”3. Open Package Manager4. Click on t... Read more
FileUtil.ReplaceDirectory throws an uninformative error when the destina...
How to reproduce:1. Open the attached Project "fileUtilTestFinal.zip"2. Launch the Application located in "<ProjectPath>/dst/f... Read more
Package Manager: Error while getting product update details: Failed to p...
h5. DescriptionSince the introduction of hosting UPM packages on the Asset Store, we received reports from users getting an error at... Read more
Project settings, Graphics - Copy spacing
!image-2024-02-01-18-17-00-867.png|width=825,height=565! Read more
Project settings, Graphics - Tabulation containers
Tabulation containers makes hierarchy confusing: !image-2024-02-01-18-20-46-129.png|width=691,height=551! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left