Search Issue Tracker
Fixed in 2021.3.45f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 7000.0.0a3, future release
Votes
1
Found in
2021.3.34f1
2022.3.19f1
2023.2.9f1
2023.3.0b5
6000.0.0b11
Issue ID
UUM-62633
Regression
No
FileUtil.ReplaceDirectory throws an uninformative error when the destination path contains a locked file
How to reproduce:
1. Open the attached Project "fileUtilTestFinal.zip"
2. Launch the Application located in "<ProjectPath>/dst/fileUtilTest.exe"
3. In the Unity Editor click "Test/Replace Directory" in the Menu Bar
4. Observe the Console
Expected result: An error stating that the destination path failed to be deleted is thrown
Actual result: An error stating the destination path already exists is thrown
Reproducible with: 2021.3.34f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
Add comment