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0
votes
Fixed

[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...

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Dec 02, 2024

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Version/s: 2022.3.54f1, 6000.0.25f1

How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more

0
votes
Fixed

[OSX] Render Texture does not work in Firefox, Safari

Webplayer

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Mar 24, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Won't Fix

Blur shader doesn't work when the "Scene Color" Node is attached to the ...

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Jan 10, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Reproducible with:1. Open the attached “repro_IN-92009“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game v... Read more

0
votes
Fixed

Importing a .unitypackage does not upgrade its dependencies using the Ed...

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Sep 21, 2022

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Version/s: 2019.4.40f1, 2020.3.40f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a10

Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more

0
votes
Fixed

Once a Composite is triggered, the modifier button loses its pressed sta...

Package: Input System

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Jan 22, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached “IN-66148_ScreenControlBug.zip“ project2. Open the “TestScreenControlScene” from the Project... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

3
votes
Fixed

[Android]Builds fail when multiple "Unable to parse file" errors are thr...

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Oct 08, 2024

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Version/s: 6000.0.22f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more

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