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VideoPlayer.Time is not updated when seeking is completed
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[URP][DX12] Black Game View window when URP Dynamic Resolution is enabled
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Game V... Read more
[Android] Clicks on the "hidden zone" remain blocked when TouchScreenKey...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run on a... Read more
[Android] Auto-correct suggestions show up over the "hidden zone" when t...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run on a... Read more
[TMP] [UGUI] Incorrectly calculating rect size when using <size> tag
Reproduction steps:1. Open the attached project "TMP bug"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Game Vie... Read more
[Android] TouchScreenKeyboard.active triggers an error when set to false...
Reproduction steps:1. Open the attached project "ReproProj" - [https://editorbugs.unity3d.com/api/v1.0/attachments/7a72fdae-edfb-472... Read more
Broken documentation for Visual scripting scene variables
Repo steps: Open 2D Core Unity scene Right click the hierarchy menu Click the "Visual scripting scene variables" option Click the qu... Read more
[UIR] Sliced background ignore masking
No description entered in Cloud incident. Read more
VFX Blackboard: Duplicated items numbers misses brackets
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...
Reproduction steps:1. Open the attached project “EntityQueryBug“2. Enter the Play Mode3. Observe the Console window Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument