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[HDRP] Boxlight reflections looks incorrect in RTX
1) Open scene BoxlightBug 2) Look at the plane the Main camera is facing 3) Look behind the camera to see the other plane obje... Read more
[URP] Shadows are being culled incorrectly in the corner of the Camera V...
To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity 2. Open "SampleScene" scene 3. Observe the ... Read more
[Visual Effect Graph] Slider overlapped Field of View text in Camera pro...
The slider overlapped Field of View text in Camera property on expanding Transform dropdown. Steps to repro: 1. Create a new projec... Read more
[Android] Input.acceleration doesn't get the acceleration of some device...
How to reproduce: 1. Open the attached “IN-22916_1392784_gyro_accelerometer“ project 2. Build and Run for Android 3. In the Scene... Read more
DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...
To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip) 2. Enter Play mode 3. Observe the Game v... Read more
Scene icon in the Project window changes its theme to the opposite of th...
How to reproduce: 1. Create a new project 2. In the Project window open the Assets/Scenes folder 3. Open the General Preferences (Ed... Read more
[iOS] Dictionary.ContainsKey returns incorrect value when it is Invoked ...
Reproduction steps: 1. Open the user's attached project 2. Build and Run the Scene "1" on a device 3. Observe the Text in the Build ... Read more
[IL2CPP] IOException: Invalid parameter error is produced when using Fil...
How to reproduce: 1. Open the attached project ("FileStream.rar") 2. Open "TestScene" 3. Build and Run the project (File -> Build an... Read more
[HDRP] Physically Based Sky update mode not working properly
I have tried On Change and Realtime every 5 frames modes on PB sky. When changing properties often the sky does not refresh until ho... Read more
[2018.4] Switching between GPUs on Device to Use setting will not render...
The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project