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0
votes
Fixed

[Backport] SyntaxError is thrown when opening buildreport.json

Build Systems

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more

0
votes
Fixed

[Profiler] Timeline View Vertical Scroll bar sometimes is not interactab...

Profiling

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Sep 25, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "case_1280332.zip" project2. Open the Profiler3. Capture some Data4. Select CPU Usage5. In the... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Fixed

[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...

Package: Shader Graph

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Aug 08, 2019

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Version/s: 7.0.2

Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more

0
votes
Fixed

[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called

WebGL

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Jun 27, 2022

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Version/s: 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more

0
votes
Fixed

Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...

Audio Authoring

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May 20, 2022

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Version/s: 2020.3.30f1, 2021.3.0f1, 2022.1.0b10, 2022.2.0a6

Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

0
votes
Not Reproducible

Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...

uGUI

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Nov 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more

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