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[Android] Player crashes when “com.google.android.play:core:1.10.3” is i...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure Target API Level 34 is selected at (menu: Edit > Project ... Read more
Build Profiles Window top Buttons leave blue edges after user clicks on ...
How to reproduce:1. Open any project2. Navigate to File > Build Profiles...3. Try pressing any of the options in the top bar of t... Read more
Gamepad stick inputs are not recognized in WebGL Player
Reproduction steps:1. Open the attached “ProjectToDelete.zip“ project2. Connect the gamepad3. Open the Build Settings (File > Bui... Read more
Inconsistant ellipsis (...) in top bar menu UI
The following items should be changed to have ellipsis (...) at the end:Most items under File should have ... since they need extra ... Read more
”CommandBuffer: temporary render texture not found while executing” warn...
How to reproduce:1. Create a new URP project2. In the Project window select “PC_RPAsset” (Assets > Settings > PC_RPAsset)3. In... Read more
Selection of asset is lost when creating assets when AssetDatabase calls...
How to reproduce:1. Open the user’s attached “postprocessor-deselect.zip” project2. In the Project window, select “Test.prefab”3. In... Read more
Build Profile - Platform Browser: Top window section isn't consistent to...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build Profile" button, which is displayed i... Read more
Unnatural shadow behavior when using two Directional Lights, and the Int...
How to reproduce:1. Open the “sw6-cqa-simulator” project2. Open the "Game" Scene (Assets > Scenes > Game)3. Move around the Sc... Read more
The Game view window is all gray when the Game view is opened using a sc...
How to reproduce:1. Open the "GameViewBork.zip" project2. Open the "Test" scene3. Run the "ShowBrokeGameView.cs" script (Custom >... Read more
[WinArm][DX11] Crash with Failed to present D3D11 swapchain
Steps to reproduce: Open any Unity project on a Windows Arm machine Open either File>Build Profiles... (Editor version 2023.3.0b3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left