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Physics.Raycast fails to detect collisions when Navmesh Agent's position...
How to reproduce:1. Open the user’s attached project “Bug Test.zip”2. Build And Run Expected result: Raycast detects collision by tu... Read more
Some shadows rendered in Editor are not rendered when in Player
How to reproduce:1. Open the “shadow_repro“ project2. Look around the scene and observe the shadows3. Build and Run4. Observe the sh... Read more
[URP] Adreno GPU is not getting the required vertex data
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run "KeepFrame" scene Observe: black/ distorted scre... Read more
Material leaks memory when entering playmode
How to reproduce:1. Download and open the attached "My project" project2. Open the Profiler window3. Enter Play mode4. Observe the M... Read more
With specific Windows 10 settings, the player window resolution does not...
Reproduction steps:1. Open the attached project “ResolutionMismatch”2. Open Scene “Assets/Scenes/DemoScene.unity”3. Open Display set... Read more
InputSystem only performs one action when identical modifier sets are us...
How to reproduce:1. Open the “repro.zip“ project2. Open the “Main“ scene3. Enter Play Mode4. Press the keys Ctrl + A Expected result... Read more
[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...
Missing backport of an old issue.https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shadows... Read more
Editor crashes on pqInit when dragging custom components in UI Builder
Reproduction steps:1. Open project “UITKTest.zip”2. Open “UXML2.uxml” with UI Builder3. Switch to Project view in the control's Libr... Read more
[Context Menu] Prefab replace window disappears after selecting
How to reproduce:1. Open/create any project2. Right-click on any object in the hierarchy (f.e. Main Camera)3. Prefab -> Replace E... Read more
Error “TypeError: Cannot read properties of undefined (reading ’getSuppo...
How to reproduce:1. Open the attached “UnityProject_2020.3.42f1.zip” project2. Press File → Build Settings3. Make sure WebGL is sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument