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1
votes
Fixed

TLS Allocator errors followed by an Editor crash when instantiating a lo...

Shuriken

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project (particle_test.zip)2. Open and play 'BugTest' scene3. Click and hold left mouse button ... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

1
votes
Duplicate

"Layout update is struggling to process current layout" error is spammed...

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Sep 05, 2024

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Version/s: 6000.0.19f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “Test.zip” project2. Double click on the “NewUXMLTemplate.uxml” from the Project Window3. Ob... Read more

0
votes
By Design

Prefabs in Hierarchy Window occasionally aren't highlighted in blue

Scene Management

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Jan 15, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open the attached project ("McDROID repro")2. Enter "_DLC" scene3. Observe "Angry Worm Space" in Hierarchy win... Read more

0
votes
Fixed

GameObject is added as a child when dragged from Project window in-betwe...

Scene Hierarchy

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Aug 20, 2019

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Version/s: 2019.2.0a2, 2019.3.0a2, 2019.3.0a13, 2020.1.0a1

How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
Fixed

Editing Mesh Renderer Material array size and clicking on the Size prope...

IMGUI

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Feb 24, 2020

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Version/s: 2019.2.0a6, 2019.3, 2020.1, 2020.1.0a25

How to reproduce:1. Create a new Unity project and create a Cube in the Hierarchy2. In the Inspector window, locate the Mesh Rendere... Read more

2
votes
Fixed

Crash at Renderer::Deactivate when particle is destroyed

Shuriken

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Jun 17, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "ParticleRepro.zip"2. Open scene "SimpleParticlePack"3. Run it4. In game view, mark "Ex... Read more

0
votes
Fixed

[5.6] Light color alpha does not pass into the shaders

Graphics - General

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Mar 15, 2017

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Version/s: 5.6.0f1

The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more

0
votes
Fixed

[Android] Recording is not supported on some android 7.0 and 7.1 using E...

Android

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Jan 23, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more

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