Search Issue Tracker

0
votes
By Design

Script Execution Order doesn't respect the order when deserialization is...

Scripting

-

May 13, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more

1
votes
By Design

Can't change material properties at runtime

Shaders

-

Mar 28, 2016

-

Version/s: 5.3.4f1

-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more

0
votes
Won't Fix

[HDRP] Volumetric clouds Erosion curve name is misleading

HD RP

-

Nov 30, 2022

-

Version/s: 2023.1.0a23, 2023.2.0a1

We have 2 similarly named properties: Erosion Factor - controls small details on the edges of the clouds Erosion Curve - controls th... Read more

0
votes
Fixed

ListView container is not resized when folding all elements after adding...

UI Toolkit Controls

-

May 13, 2022

-

Version/s: 2021.3.2f1, 2022.1.0b16, 2023.1.0a1

Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...

IMGUI

-

Apr 27, 2022

-

Version/s: 2021.2.0a14, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more

0
votes
By Design

Trigger does not work if Interruption Source is Current State and Ordere...

Animation

-

May 27, 2015

-

Version/s: 5.0.2p2

How to reproduce: 1. Open attached project2. Open scene AnimationBUG.unity3. Play the scene4. Select the AnimatorBug gameobject5. Op... Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

-

Feb 29, 2016

-

Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more

6
votes
Fixed

Memory leak in Texture2D.CreateExternalTexture when using D3D11 platform

DirectX11

-

Aug 02, 2024

-

Version/s: 2022.3.41f1, 6000.0.14f1, 6000.1.0a2

Reproduction steps:1. Open the “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the Memory Pro... Read more

0
votes
Fixed

[UI Toolkit] Sprites appear as white squares when using VisualTreeAsset

UI Toolkit Framework

-

Jan 02, 2023

-

Version/s: 2022.2.0b14, 2023.1.0a9

Steps to reproduce:1. Open the “IN-21747_SpriteUI test 2” project2. Open the “Sprites” scene3. Enter Play Mode4. Observe the “AxeDou... Read more

0
votes
Won't Fix

"Connected Player" dropdown in Console Window is too narrow to fit its text

Themes

-

Jun 12, 2017

-

Version/s: 2017.1.0b8

To reproduce:1. Open Unity editor2. Select the Default Layout3. View the Console Window Desired outcome: "Connected Player" dropdown... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.