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[Addressables] Exceptions are thrown at runtime when Play Mode Script op...
How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more
Can't change material properties at runtime
-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more
Memory profiler can't open data with the exception error "KeyNotFoundExc...
Reproduction steps:1. Create a new project2. Install Memory Profiler package inside the Package Manager (Window > Package Managem... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more
Trigger does not work if Interruption Source is Current State and Ordere...
How to reproduce: 1. Open attached project2. Open scene AnimationBUG.unity3. Play the scene4. Select the AnimatorBug gameobject5. Op... Read more
[UNET] SyncListStruct is not synchronized after reconnection
Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more
Hierarchy doesn't keep the correct order after Undo and Redo commands
How to reproduce:1. Open the user-attached project “BugTest1”2. Open the “SampleScene” scene3. Under the GameObject Root → Child B, ... Read more
"Build Automation requires your project to be configured with Unity Clou...
Steps to reproduce: Create a new Unity project using the Universal 3D template without linking it to the Cloud Install the Build Aut... Read more
[iOS] Splash Background image is exported and loaded in memory when Show...
1. Download and open the attached project2. Build and run the project (make sure Development Build is enabled) for iOS3. After the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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