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Memory Profiler hangs on "Importing Assets" when taking memory snapshot ...
Reproduction steps: 1. Open the attached project “IN-88602”2. Navigate to File → Build Settings…3. Select WebGL Platform4. Enable “D... Read more
[Linux Editor] Anchor Presets popup is not dismissed when clicking outsi...
Anchor Presets gets stuck when trying to close it by clicking outside of its area. Steps to reproduce:1) Open the attached project.2... Read more
Two separators in Hierarchy Light Context Menu
Steps to reproduce: Create a new URP Project. In Hierarchy, Right-click > Light Actual results: There are two separators under Re... Read more
Center Mode Transform Gizmo Does not account objects without a renderer
How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more
Sprite Mode "Multiple" is set by default when importing images
How to reproduce:1. Create a new project2. Import any image to Unity3. Select the imported image and change Texture Type from “Defau... Read more
[VFX Graph] Having Sphere or Cube Output in the scene results in shader ...
How to reproduce: Import the attached Test-02 package to the HDRP project Build 201.b_SimpleLitOutputs_HDRP scene Observe that build... Read more
Search Scene Selector shows file with unity in their name
Ensure you have an asset with the word .unity in its name Go to menu Window -> Seach -> Scene Expected Results: The scene sele... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[WindowsMR] Crash on 2nd time entering VR mode from None
REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened