Search Issue Tracker
Fixed
Fixed in 6000.2.14f1, 6000.3.1f1, 6000.4.0a6, 6000.5.0a2
Votes
0
Found in
6000.2.6f2
6000.3.0a5
6000.4.0a1
6000.5.0a1
Issue ID
UUM-113469
Regression
No
[APV] Loading a baking set using the Load Baking Set button does not load probes
{}Note{}: This reproes on URP, that has been verified by [~motiejus.viltrakis].
Im attaching 2 videos:
Manual video - showcases how I load scenes manually and probes load as expected.
UI video - showcases the issue, when I use the dedicated button, the expected scenes load but the probes do not.
Steps to reproduce:
- Update the project manifest file to point to your local unity checkout
- Enable APV debug so that probes would be visible
- Open scene called SceneBA and additively load Scene BB
- Use the Load Baking Set button in the APV tab to load baking set SceneAA
Actual results:
Associated scenes load but probes dont.
Expected results:
Associated scenes load as well as probes.
At 0.14 in the UI video I expect to see probes
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
Resolution Note:
GI: APV: Setting the active baking set when a user selects to load one
Resolution Note (fix version 6000.5.0a2):
GI: APV: Setting the active baking set when a user selects to load one