Search Issue Tracker
Fixed
Fixed in 6000.2.14f1, 6000.3.1f1, 6000.4.0a6, 6000.5.0a2
Votes
0
Found in
6000.2.6f2
6000.3.0a5
6000.4.0a1
6000.5.0a1
Issue ID
UUM-113469
Regression
No
[APV] Loading a baking set using the Load Baking Set button does not load probes
{}Note{}: This reproes on URP, that has been verified by [~motiejus.viltrakis].
Im attaching 2 videos:
Manual video - showcases how I load scenes manually and probes load as expected.
UI video - showcases the issue, when I use the dedicated button, the expected scenes load but the probes do not.
Steps to reproduce:
- Update the project manifest file to point to your local unity checkout
- Enable APV debug so that probes would be visible
- Open scene called SceneBA and additively load Scene BB
- Use the Load Baking Set button in the APV tab to load baking set SceneAA
Actual results:
Associated scenes load but probes dont.
Expected results:
Associated scenes load as well as probes.
At 0.14 in the UI video I expect to see probes
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note:
GI: APV: Setting the active baking set when a user selects to load one
Resolution Note (fix version 6000.5.0a2):
GI: APV: Setting the active baking set when a user selects to load one