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[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...
How to reproduce:1. Create a new project2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to Defa... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
[Input System] anyKey.wasReleasedThisFrame return true only when the las...
Steps to reproduce:1. Open the attached “InputAnyKey” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the Console win... Read more
Timeline animation behaving unexpectedly when model has Animator control...
Steps to reproduce:1. Open attached Unity Project "case_917361-VR_sink-reduced".2. Open Scene "Scenes\test".3. Enter Play mode.4. Ob... Read more
Debug.Log does not print the number in the string when the number is "24"
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called
Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more
[Android] Screen orientation is not working on second display of LG V50 ...
Reproduction steps:1. Open the attached user's project "SecondScreenOrientation.zip"2. Build and Run the project with LG V503. Open ... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
[Dedicated Server] Data from mesh colliders are stripped in dedicated se...
Reproduction steps:1. Open the attached project "MTT-2676.zip"2. Enter the Play Mode3. The capsule will move in zig-zag so going thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size