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[Vulkan][OculusXR] Artifacts are observed on one of the Eyes when "Use P...
Steps to reproduce:1. Open the attached user's project "passthoughTestv2022.zip"2. Make sure Vulkan is selected as the Graphics API3... Read more
Hierarchy automatically expands all Nested GameObjects when selecting th...
How to reproduce:1. Create a new project2. Create multiple Nested GameObjects (GameObjects with Children GameObjects)3. Select the N... Read more
Typo in one of the Cache Clear Behavior selections
Reproduction steps:1. Open the attached “My project (1047) - Copy.zip“ project2. Open the Addressables Groups window (Window > As... Read more
Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...
How to reproduce:1. Create a new project with any template2. Change Version Control Mode to “Perforce” (Edit > Project Settings &... Read more
Tilemap.RefreshAllTiles does not call StartUp function when tiles have a...
How to reproduce:1. Open the attached “tilemap_issue” project2. Open the “DemoScene” (Assets > BugExample > Scene > DemoSce... Read more
Profiler throws “KeyNotFoundException” errors for remote catalogs when i...
How to reproduce:1. Open the “Addressable Playground” project2. Open the Addressable Groups window (Window > Asset Management >... Read more
Raycast fails to hit Mesh Collider when mesh from 3Ds Max is used in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/UVCoordsTest/SampleUV.unity” Scene4. Build and Run5.... Read more
Windows Player does not display drawn elements when Player is built in m...
How to reproduce:1. Open the “SkipDialogue” project in macOS2. Open the “SampleScene”3. Open the Build Settings window (File > Bu... Read more
[Quest 2] Have to hover directly over the vertices of the Interactive Ob...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/2.5.1/Starter Assets/... Read more
GameObject created by "new GameObject()" does not disappear when exiting...
How to reproduce:1. Open the user-attached project2. Open the “MinJoon” Scene3. (Optional) Make sure there is no “@Pool_Root” GameOb... Read more
All about bugs
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