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[Undo History] Tab context menu has a blank entry that doesn't react on ...
Repro: Open Undo History window. (Edit -> Undo History). Right click the tab name. Expected: Menu has no visible issues. Actual: ... Read more
Sprite is rendered incorrectly in Web Build when it is set as a Splash I...
How to reproduce:1. Open the attached “IN-132577“ project2. Build and run with Web Build Profile3. Observe the Player Actual result:... Read more
“InvalidOperationException” errors are spammed in the Console when enter...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. In “In Project” find and select “AI Navigation” packa... Read more
[Blender] Object modifiers are not applied when object is in a hidden la...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more
Crash when closing UI element in WebGL build
Reproduction steps:1. Open the user's attached project2. Build it3. Run the build and press 'i' a few times Expected result: The inv... Read more
Align section button groups are partially cut off in UI Builder when Ins...
Steps to reproduce: Create a project. In the Project window > right click > Create > UI Toolkit > UI Document. Open the ... Read more
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...
Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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