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IL2CPP iOS build strips Attribute Getter, causing a runtime error
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the Main Camera gameobject 4. In the Proto Test compo... Read more
[Regression] Texture cannot be painted on terrain
Steps to repro: 1. Open attached project and 't1' scene; 2. Select Terrain gameobject in the Hierarchy; 3. In Terrain Inspector go ... Read more
SS Shadows on Pom are too sharp
Active SS Shadows. On a plane with parallax occlusion, the SS Shadows look too sharp. Maybe we need a parameter to smooth them Read more
New MenuItem is created each time its name is changed when the name cont...
To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip) 2. Open the MenuItemTest script 3. Add [MenuItem ("\\//")] ... Read more
Can't open drop-down menu when hovering over free space in Input Action
Reproduction steps: 1. Create a new project and install the Input System package 2. Create a new Input Action and open it 3. Try to ... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
Unity crashes when playing OGV video
Reproduction steps: 1. Open the user's attached "FireTV Video Test.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mo... Read more
EditorApplication.playmodeStateChanged is called when scrolling through ...
1. Open the Scene scene and run it. 2. Open the Profiler Window, enable it and Pause the game. Notice that console has a log of play... Read more
[AssetBundles] The preload table can get sorted in a non-deterministic o...
Reproduction steps: 1. Open new Unity Project 2. Create multiple identical AssetBundles 3. Compare the AssetBundles' preload tables ... Read more
InvalidOperationException thrown when multiple InputAction instances usi...
Reproduction steps: 1. Open the attached Project from "1157221.zip" 2. Open and Play "test" Scene 3. Stop the Play Mode Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time