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[2023.2] HDRP Asset Settings Helper throws a NullReferenceException
How to reproduce: Open the attached project named WaterSampleProject Open Glacier Scene located in Samples/High Definition RP/16.0.4... Read more
[UIToolkit] Errors are issued when an animated element is deleted from a...
How to reproduce:1. Open the attached “IN-14325” project2. Open the “Test → TestWindow” window in the menu3. Press the “Spacebar” ke... Read more
[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...
Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more
[Input System] Collider OnPointer event not registering when on second d...
How to reproduce:1. Open the attached project "ColliderMultiMonitorSizeIssue.zip"2. Build And Run the project3. Click the green squa... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce:1. Download the attached project "Unity-ex.zip"2. Set your mobile device language to Russian, French, Portuguese, o... Read more
[Screen reader] Closing keyboard reader border jumps to the top left cor...
How to reproduce: Download and open [https://github.cds.internal.unity3d.com/julia-perdigueiro/a11y-screen-reader-sample] Enter Play... Read more
worldPos not set in standard shader if SHADER_API_D3D11 is defined
Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more
UI Toolkit ListView recursive method call causes StackOverflowException
Reproduction steps:1. Open the "IN-48963.zip" project2. Open the "Assets/Tests/Combined tests" Scene3. Attach Rider/Visual Studio to... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
All about bugs
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