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"PointerOutEvent" is not being called after pressing the first Button on...
How to reproduce:1. Open the "IN_48643" project2. Enter the Play Mode3. Using the touchscreen press the left Button4. Observe the Co... Read more
Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce:1. Open the "IN_53037" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Higher than expected memory for certain block sizes is used when using A...
How to reproduce:1. Build and run for iOS with Development Build enabled.2. Enable the Unity Memory Profiler.3. On the Memory profil... Read more
Build fails and an error "BadImageFormatException: Format of the executa...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run) Expected result:... Read more
Crash on ShaderPropertySheet::AddNewPropertyUninitialized or block_remov...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/PuzzleMatchKit/Scenes/HomeScene.unity” Scene3. Enter... Read more
[Linux][Input] [Editor PlayMode] The Space key does not work when holdin...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/RobbinHoodBank1” Scene3. Enter the Play Mode4. Hol... Read more
[Input System] The “Input System package (New)” and “Both” options are s...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open the Package M... Read more
'Load in Background' tooltip shows a dev message instead
Steps to reproduce: Hover over the 'Load in Background' tooltip under the `Audio Clip` inspector Expected result: tooltip is about `... Read more
Screen Space decals do not take light cookies into account when using fo...
Screen space decals only sample shadow maps to determine attenuation. The light cookie atlas should also be sampled. Steps to repro:... Read more
PointLight does not render on Detail Mesh
How to reproduce:1. Open the “point_light_repro“ project2. Open the “Scene1“3. Observe the Detail Mesh on the “Terrain1“ GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables