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Method ran with RuntimeInitializeOnLoad is executed last when running an...
How to reproduce:1. Open the attached “RuntimeInitializeOnLoad.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode Expecte... Read more
The [SerializeField] of a Script Component becomes unfocused after you e...
How to reproduce:1. Open the “InspectorReport“ project2. Open the “SampleScene“3. Select the “Prefab“ Prefab4. In the Inspector, und... Read more
"NullReferenceException" error when adding a URP Volume Component to a G...
How to reproduce:1. Open the “Test Grass Shader Swap“ project2. Open the “SampleScene”3. In the Hierarchy window create a new GameOb... Read more
Memory usage steadily increases when there are two Bloom effects active
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/_Scenes/demo_test_2.unity” Scene3. In the Hierarchy Wind... Read more
Wrong material is fetched when using ENABLE_MESH_RENDERER_SUBMESH_DATA_S...
How to reproduce:Open the user's attached project Expected results: GameObject's colors in the Game view are differentActual results... Read more
HDRP is missing a mipmap bias override for SAMPLE_TEXTURE2D_ARRAY_GRAD
Reproduction steps:1. Open the attached "repro_IN-57283.zip" project2. Open the "Assets/_Repro/TestScene" Scene3. Enter the Play Mod... Read more
“Inl_ScriptableRenderPass.Configure” process allocates GC when the Rende...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
The "HDR is not currently active" message is displayed in the HDR Output...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Crash on StructureUndoBase::CollectTransformsRecursive when redoing hier...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, clic... Read more
"itemsChosen" event is not triggered when using Input System UI Input Model
How to reproduce:1. Open the “IN-56203_repro“ project2. Open the “TestScene“3. Enter Play Mode4. In the Game view double-click a Lis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow