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0
votes
Fixed

Dynamic resolution broken with custom pass

HD RP

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Aug 02, 2022

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Version/s: 2021.3.14f1, 2022.2.0b3, 2023.1.0a1

Context: [https://github.com/alelievr/HDRP-Custom-Passes/issues/32] Repro steps:- Download the HDRP Custom Pass repo - Open the scen... Read more

0
votes
Not Reproducible

Ctrl+B fails to open the Build menu when the Services tab is opened

IMGUI

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Dec 19, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more

0
votes
Won't Fix

EditorWindow disappears with FocusWindowIfItsOpen in OnLostFocus()

IMGUI

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Jun 10, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open the attached project2. Open the custom Editor window 'Test Window...'3. Lose focus from Unity EditorNote:... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Fixed

[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...

iOS

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Feb 21, 2017

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Version/s: 5.6.0b9

Steps to reproduce:1) Open the attached project on a Windows machine.2) Build for iOS. An error message pops up. The build fails in ... Read more

0
votes
Fixed

[URP][XR] URP 2D/Sprite-Lit-Default shader renders only in one eye when ...

Package: Scriptable Render Pipeline Universal

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Mar 31, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open SampleScene from "XRSprite_URP.zip"2. Start Play mode and check VR view Expected result: All sprites displa... Read more

0
votes
Fixed

Documentation for useProjectSettings references incorrect Settings.json ...

Package: Code Coverage

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Apr 18, 2023

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Version/s: 1.2.3

[https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] useProjectSettings option sta... Read more

1
votes
Duplicate

[macOS] EditorLoop spikes when VSync is enabled

Metal

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps:1. Download the attached "MacOSPerfTest.zip" project2. Open the profiler window3. Enable VSync in the Game view4.... Read more

0
votes
Fixed

[Collab] Opening a project from the Cloud for the first time ignores Edi...

Collab

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Mar 24, 2016

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Version/s: 5.4.0b12

Title: Opening a project from the Cloud for the first time ignores Editor Default Behavior and always opens a scene with 3D settings... Read more

0
votes
Won't Fix

[iOS] Transparent objects become opaque when viewed from behind with a P...

iOS

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Mar 29, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more

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