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0
votes
Not Reproducible

Ctrl+B fails to open the Build menu when the Services tab is opened

IMGUI

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Dec 19, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more

0
votes
Fixed

Custom Editor does not appear when its class definition is in a dynamic-...

Scripting

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Apr 03, 2023

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Version/s: 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3

Reproduction steps:1. Open the attached "repro_IN-36667CustomEditor.zip" project2. In the Inspector window click on any GameObject3.... Read more

0
votes
In Progress

"TypeManager.GetSystemTypeIndices" doesn't return [DisableAutoCreation] ...

Package: Entity Component System (ECS)

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May 07, 2025

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Version/s:

Reproduction steps:1. Open the attached “IN-99791” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Fixed

[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...

iOS

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Feb 21, 2017

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Version/s: 5.6.0b9

Steps to reproduce:1) Open the attached project on a Windows machine.2) Build for iOS. An error message pops up. The build fails in ... Read more

0
votes
Active

"Shader warning in 'Hidden/Light2D': implicit truncation of vector type"...

2D

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Feb 13, 2026

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Version/s: 6000.0.68f1

Steps to reproduce: Create a new project using Universal 2D template Go to File > Build Profile Click Build Observe Console once ... Read more

2
votes
Fixed

Polybrush tools corrupt GameObject vertexes when the GameObject is made ...

Package: Polybrush

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Apr 20, 2023

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Version/s: 1.1.4

Reproduction steps:1. Open the attached project “PolyBreakProject”2. Open the “Assets/Scenes/SampleScene” scene3. Open the Polybrush... Read more

0
votes
Fixed

[WebGL] Profiler does not autoconnect on WebGL builds

Web Platform

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May 25, 2022

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Version/s: 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more

0
votes
Won't Fix

[HDRP] Scene corrupts when baking Reflection Probe with custom TextureIm...

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May 12, 2025

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Version/s: 6000.0.49f1, 6000.1.2f1, 6000.2.0b1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open attached “IN-98470” project2. Open “OutdoorScene” from the Project tab3. Select “TextureImporter” preset as... Read more

0
votes
Won't Fix

[iOS] Transparent objects become opaque when viewed from behind with a P...

iOS

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Mar 29, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more

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