Search Issue Tracker
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[URP]The sizes of LDR_LLLX Textures are wield.
1. Unzip the attached "URP_bug.zip" and open the project inside 2. Switch to android target and graphics settings to GLES3 3. Buil... Read more
[HDRP] SG_Eye.shadergraph warning on opening a clean project
Reproduction: 1) Delete a library of any project using master 2) Open a project There will be a warning in the console, reproduced ... Read more
Action can't be undone after changing the base Controller on the Animato...
How to reproduce: 1. Open the user-attached project “Changing base Controller of Animator Controller Override asset is not undoable... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce: 1. Open the user's attached "DeletePrefabCrash.zip" project 2. Drag and drop any object from the Hierarchy window ... Read more
[Vulkan][Quest] Editor crashes when entering Play Mode with Oculus Link
Reproduction steps: # Open the attached project (“DXCStereoBug_2022_06_10.zip“) # Open the “/Assets/Scenes/ControllerSample.unit... Read more
When disabling collider within the OnTriggerStay function, VS runtime er...
Reproduction steps: 1. Open attached project 2. Open and play the "Crash" scene 3. Visual Studio runtime error appears after which U... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce: 1. Open an existing project, or create one 2. Open the ProBuilder Window 3. Create a new Door Shape 4. Switch to e... Read more
Test Framework package is not removed from the project but is removed fr...
Reproduction steps: 1. Create an empty project 2. Select Window/Package Manager and select packages "In Project" 3. Select Test Fram... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder