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0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

0
votes
Fixed

InvalidOperationException thrown and performance drop when selecting a M...

Scene/Game View

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May 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Open the attached Project from "New Unity Project.zip"2. Open the "Main" Scene3. Select the "MeshRenderer" Gam... Read more

0
votes
By Design

Navmesh bakes between and inside custom cube objects with Box Collider c...

AI

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Oct 04, 2016

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Version/s: 5.4.0f3

Repro steps:1.Open "BugDemo.zip" project2. Load "NavmeshWth" scene3. Go to Navigations window and rebake the scene Actual: Navmesh i... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Not Reproducible

Dependency list overlaps with the Samples list

Packman

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Jun 12, 2019

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Version/s: 2019.3.0a5, 2019.3.0a6

After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more

1
votes
Not Reproducible

Setting Screen.orientation to portrait mode does not disable autorotatio...

iOS

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Feb 01, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3

Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more

1
votes
Fixed

[OpenGL][Android][Entities] Entities are not displayed in a build when u...

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Apr 17, 2023

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Version/s: 2022.3.3f1, 2023.1.0b13, 2023.2.0a11

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Step9.unity“ scene3. Click File > Build > Androi... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

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