Search Issue Tracker

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

-

Mar 03, 2015

-

Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

0
votes
Won't Fix

[Terrain] Paint Details tab doesn't show preview icons for prefab detail...

Terrain

-

Oct 13, 2016

-

Version/s: 5.5.0b7

1. What happenedPaint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce i... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

-

Nov 18, 2019

-

Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

-

Jan 29, 2020

-

Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Fixed

Crash on PluginImporter::GetDllType() when opening project

-

Nov 11, 2022

-

Version/s: 2022.2.0b14

Reproduction steps:1. Open the user's attached project Expected result: The project opens upActual result: The Editor crashes while ... Read more

0
votes
Won't Fix

Built game is almost pitch black if Post Processing is enabled on the pl...

Universal RP

-

Apr 25, 2023

-

Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the attached project “IN-38774.zip“2. Open the Build Settings (Edit > Build Settings)3. Build And Run Ex... Read more

0
votes
By Design

Managed memory created for allocations in a scripting thread sticks arou...

Mono

-

Nov 04, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more

0
votes
Fixed

Crash on "GetGfxDevice() should only be called from main thread" when lo...

Addressable Assets

-

Jul 18, 2019

-

Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9Not reproducible wit... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

-

Feb 12, 2016

-

Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.