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0
votes
Fixed

Memory usage increases when entering Play Mode with the Package Manager ...

Packman

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

2
votes
Won't Fix

[macOS] [Editor] [Player] Keypress is never cancelled if a system gestur...

MacOS

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May 09, 2022

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Version/s:

This repros on BOTH THE EDITOR AND PLAYER. It requires a trackpad. Repro: 1) Open attached project and open SampleScene.Unity2) Open... Read more

0
votes
Fixed

InvalidOperationException thrown and performance drop when selecting a M...

Scene/Game View

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May 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Open the attached Project from "New Unity Project.zip"2. Open the "Main" Scene3. Select the "MeshRenderer" Gam... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

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Dec 18, 2015

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Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

0
votes
Fixed

[MacOS]Internal errors communicating with the shader compiler when openi...

Shader System

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Sep 10, 2020

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Version/s: 2018.4, 2019.2.12f1

Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more

1
votes
Fixed

Crash running non-development Standalone OSX build with an animated UI/T...

UI

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May 27, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

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Feb 03, 2020

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Version/s: 2020.1.0a22

1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more

0
votes
Duplicate

Updating the UI Text component every frame increases memory allocated to...

UI

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May 23, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (MemoryTests.zip)2. Open "main" scene3. Enter Play mode4. In Profiler, select Me... Read more

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