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“Margins” values of the TextMeshPro Text GameObject can’t be set when ha...
How to reproduce:1. Open the attached “anchor.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy windo... Read more
Script file has a gear icon when having the “GameManager” class name
How to reproduce:1. Open the attached “project.zip” project2. Observe the “a” script in the Project window Expected result: Script h... Read more
Unity Player crashes when built for UWP and using HttpClient.GetAsync()
1. What happened The Unity Player crashes in native code after executing HttpClient.GetAsync() in a script. The crash only happens w... Read more
Horizontal scrolling with MX Master 3 does not work when the window is n...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Edit > Project Settings3. Narrow the opened window so that the... Read more
Spatial audio (3D Sound Settings) from a Video Player does not change di...
Reproduction steps:1. Open the “SpatialBlendStripped” project2. Open the “Sample” scene3. Ensure the selected platform in Build Sett... Read more
The Console window flickers and the Editor crashes on -[IOGPUMetalDevice...
Reproduction steps:1. Click on the Console window2. Click on the Game view window3. Enter the Play mode Expected result: The Play mo... Read more
Assertion failed on expression: 's_EditorSettings != NULL' when exiting ...
Assertion failed when running builds with -quit argument and using Accelerator with -cacheServerWaitForUploadCompletion: Assertion f... Read more
Font size calculation is different for each letter when using UnityEngin...
How to reproduce:1. Open the attached project "mono-font-repro-project.zip"2. Select Assets/ReproScriptableObject.asset in the Proje... Read more
Deadlock when building player in DOTS project
Bonfire has 100% freeze when building the player after clean import.Freeze was tracked down to Import Worker msg parsing during the ... Read more
[RayTacing] enable_ray_tracing_shader_debug_symbols pragma doesn't inclu...
When using #pragma enable_ray_tracing_shader_debug_symbols in HLSL code, the pragma doesn't cause the shader source to be included i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List