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Profiler Current Frame indicator not draggable when dragging for the fir...
How to reproduce:1. Create and open a new project2. Open the Profiler window3. Switch the Profiler to from Play Mode to Edit Mode4. ... Read more
Sprite Packer generates artifacts at Sprite Atlas when packing a 1x1 tex...
How to reproduce:1. Open the user-attached project “1576081-URP Sprite Import 2021”2. Select the “New Sprite Atlas” Asset3. In the I... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more
Culling mask component value displays as "Mixed..." when two or more ite...
Reproduction steps:1. Open new unity project and scene "SampleScene"2. In Hierarchy window, select "Main Camera" GameObject3. In Ins... Read more
[Camera] Camera preview does not display visible world space canvas
1. Create a new project.2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button)3. Select Canvas in Hie... Read more
Project fails to build when glTFast Package is installed
How to reproduce:1. Create a new project2. Install the “com.unity.cloud.gltfast” package3. Select File > Build And Run (Ctrl+B)4.... Read more
Fields of certain types in the Input Actions Editor take two clicks to s...
How to reproduce:1. Open the attached “IN-88201” project2. In the Project tab, open the “test” Input Actions3. Under the “a” Action,... Read more
Korean and Latin characters a written at the same time when writing in K...
To reproduce: 1. Create a new project2. Switch to the Korean language in Windows3. Press Right Alt on the keyboard4. Try renaming an... Read more
Player unresponsive when building a specific project with Autoconnect Pr...
How to reproduce:1. Open the attached “IN-96534.zip” project2. Open the Build Profiles window (File > Build Profiles)3. Ensure De... Read more
[tvOS] Grey screen shown after the native splash screen and before the a...
To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation