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0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
By Design

Bounce height gradually increases if Rigidbody2D starts off with velocity

Physics2D

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Feb 14, 2016

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Version/s: 5.3.1f1

Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more

1
votes
Active

Play Mode is stuttering, and spikes are present in the Profiler when usi...

DirectX12

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Aug 04, 2025

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Version/s: 2022.3.65f1, 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Starter Assets/Sample/ThirdPersonController/Playgrou... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
Fixed

[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...

IL2CPP

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Apr 22, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType"2. Ensure IL2CPP is selected as ... Read more

1
votes
Active

Prefab behavior agent "Apply to Prefab" doesn't save to prefab

Package: Unity Behavior

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Feb 10, 2025

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Version/s: 1.0.8

Steps to reproduce: Create and open an empty project and install com.unity.behavior Create and open a behavior graph (Assets > Cr... Read more

1
votes
Fixed

Prefab's children change order when extra child object is added to prefa...

Scene Management

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Jun 15, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project attached by the user2. Open scene "scene" if not opened3. In hierarchy window select game object "Prefa... Read more

0
votes
By Design

Input System throws MissingReferenceException during event callback afte...

Package: Input System

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Apr 24, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the attached project named "Case_1331572"2. Open the SampleScene and enter Play mode3. Press the Spacebar k... Read more

0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

0
votes
Won't Fix

Unable to read data from the transport connection when trying to connect...

Networking

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May 19, 2017

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Version/s: 2017.1.0b5

Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more

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