Search Issue Tracker
Borders of elements are glitching when resizing them in the UI Builder
Steps to reproduce:1. Create a new project2. Right-click in the Project window > Create > UI Toolkit > UI Document3. Open t... Read more
Burst Compiler throws an error when using interpolated strings in a thro...
Reproduction steps:1. Open the attached “Repro” project2. Observe the Console window Expected result: No errors are present, Burst c... Read more
Editor doesn't launch and Hub minimizes to Tray when opening Project sho...
Steps to reproduce: Open or create any Project in Hub Quickly quit without saving Launch the Project again from Hub Actual results: ... Read more
Adding Processors to Value Action Types is misleading when using certain...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
Light Probes are not removed when unloading the scene after LightProbes ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/LightProbesNotRemoved“ scene3. Switch the Light Probe Visua... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more
Cloth constraint dots not visible from all angles
Reproduction steps:1. Open the "New Unity Project.zip" project2. Select "Plane" Game Object3. In the Inspector "Cloth" component pre... Read more
[Command] function crashes editor when using class as method argument wh...
To reproduce:1. Open project Expected: project will be openedActual: editor crashes Note: to open project 'UnityCrasher' script's 8t... Read more
Memory leak when Application.runInBackground is set to false and the Edi...
Reproduction steps:1. Open the attached "Repro" project2. Open “Assets/Scenes/SampleScene” scene3. Open Task Manager4. Enter the Pla... Read more
Crashes on CachedReader::InitRead when reimporting a corrupted Prefab
How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses