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0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
Fixed

[ScriptableObject] NullReferenceException when selecting multiple assets

Inspector Functionality

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Jun 25, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Select "MissingScript" asset and notice that it has a script missing3. Select both, "... Read more

0
votes
Fixed

[HDRP][RTX] RTR does not seem to reflect what they should in a player

HD RP

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Mar 15, 2022

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Version/s:

Repro steps :- Open attached project (HDRP template)- Open scene called "SampleScene"- Make sure that RTR shows the unity ball in th... Read more

2
votes
Fixed

Scene renders incorrectly when using RenderGraphUtils.AddCopyPass

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Apr 22, 2025

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Version/s: 6000.0.47f1, 6000.1.0f1

Reproduction steps:1. Open the attached “RenderGraphBugTest“ project2. Open the “Assets/Scenes/BugTestScene1“ Scene3. Enter Play Mod... Read more

0
votes
Fixed

[HDRP] HDRP Cloud rotation does not allow for smooth rotation at low rot...

HD RP

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May 07, 2023

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Version/s: 2022.3.0f1, 2023.1.0b16, 2023.2.0a13

Steps to reproduce:1. Open the attached user's project "1550421-CloudRotation.zip"2. Open the "OutdoorScene.unity"3. Enter Play Mode... Read more

4
votes
Duplicate

[Camera] Objects culled within the camera's view gizmo when using custom...

Camera

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Jan 20, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Enter Play mode Notice how the red spheres pop in and out as the camera moves Expe... Read more

0
votes
Fixed

Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...

Asset - Database

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Mar 25, 2022

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Version/s: 2022.2.0a9

Steps to reproduce:1. Open a new project or an existing one2. Open Standalone Profiler3. Close it with the "X" button at the top of ... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

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